Introduction - D Programming Language (2025)

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Contents

  1. Phases of Compilation
  2. Memory Model
  3. Object Model
  4. Arithmetic

D is a general-purpose systems programming language with a C-like syntax that compiles to native code.It is statically typed and supports both automatic (garbage collected) and manual memory management.D programs are structured as modules that can be compiled separately and linked with external librariesto create native libraries or executables.

This document is the reference manual for the D Programming Language. For more information andother documents, see The D Language Website.

Phases of Compilation

The process of compiling is divided into multiple phases. Each phase isindependent of subsequent phases. For example, the scanner is not affected bythe semantic analyzer. This separation of passes makes language tools likesyntax-directed editors relatively easy to create.

  1. source character set
    The source file is checked to determine its encoding and the appropriate scanner is loaded. 7-bit ASCII and UTF encodings are accepted.
  2. script line
    If the first line starts with "#!", then that line is ignored.
  3. lexical analysis
    The source file is divided into a sequence of tokens. Special tokens are replaced with other tokens. SpecialTokenSequences are processed and removed.
  4. syntax analysis
    The sequence of tokens is parsed to form syntax trees.
  5. semantic analysis
    The syntax trees are traversed to declare variables, load symbol tables, assign types, and determine the meaning of the program.
  6. optimization
    Optimization is an optional pass that attempts to rewrite the program in a semantically equivalent, more performant, version.
  7. code generation
    Instructions are selected from the target architecture to implement the semantics of the program. The typical result will be an object file suitable for input to a linker.

Memory Model

The byte is the fundamental unit of storage. Each byte has 8 bits and is stored at a unique address. A memory location is a sequence of one or more bytes of the exact size required to hold a scalar type. Multiple threads can access separate memory locations without interference.

Memory locations come in three groups:

  1. Thread-local memory locations are accessible from only one thread at a time.
  2. Immutable memory locations cannot be written to during their lifetime. Immutable memory locations can be read from by multiple threads without synchronization.
  3. Shared memory locations are accessible from multiple threads.

Undefined Behavior: Allowing multiple threads to access a thread-local memory location results in undefined behavior.

Undefined Behavior: Writing to an immutable memory location during its lifetime results in undefined behavior.

Undefined Behavior: Writing to a shared memory location in one thread while one or more additional threads read from or write to the same location is undefined behavior unless all of the reads and writes are synchronized.

Execution of a single thread on thread-local and immutable memory locations is sequentially consistent. This means the collective result of the operations is the same as if they were executed in the same order that the operations appear in the program.

A memory location can be transferred from thread-local to immutable or shared if there is only one reference to the location.

A memory location can be transferred from shared to immutable or thread-local if there is only one reference to the location.

A memory location can be temporarily transferred from shared to local if synchronization is used to prevent any other threads from accessing the memory location during the operation.

Object Model

An object is created in the following circumstances:

  • a definition
  • a NewExpression
  • a temporary is created
  • changing which field of a union is active

An object spans a sequence of memory locations which may or may not be contiguous. Its lifetime encompasses construction, destruction, and the period in between. Each object has a type which is determined either statically or by runtime type information. The object's memory locations may include any combination of thread-local, immutable, or shared.

Objects can be composed into a composed object. Objects that make up a composed object are subobjects. An object that is not the subobject of another object is a complete object. The lifetime of a subobject is always within the lifetime of the complete object to which it belongs.

An object's address is the address of the first byte of the first memory location for that object. Object addresses are distinct unless one object is nested within the other.

Arithmetic

Integer Arithmetic

Integer arithmetic is performed using two's complement math. Integer overflow is not checked for.

Floating Point Arithmetic

Floating point arithmetic is performed using IEEE-754 floating point math.

Lexical

Copyright © 1999-2024 by the D Language Foundation | Page generated byDdoc on Sat Jun 29 15:44:46 2024

Introduction - D Programming Language (2025)

FAQs

What is the D programming language used for? ›

D is a general-purpose systems programming language with a C-like syntax that compiles to native code. It is statically typed and supports both automatic (garbage collected) and manual memory management.

Which companies use D? ›

Organizations using the D Language
  • AdRoll. Marketing Platform. ...
  • Ahrefs. SEO tools and a search engine. ...
  • ArabiaWeather. Leading weather services provider in the Arab world. ...
  • AREX. Real-time exchange for B2B credit. ...
  • Auburn Sounds. Audio processing. ...
  • Bildhuus. Photography Software. ...
  • CERERIS. ...
  • Cut Through Recordings.

Is learning 1 programming language enough? ›

This is a good question indeed! My short answer for this is “Yes and yes!” In other words, you have to know one programming language really well but also that knowing one or two other programming languages makes you significantly stronger as a developer.

What is a short answer to programming language? ›

A programming language is a set of instructions written by a programmer to deliver instructions to the computer to perform and accomplish a task. This set of instructions is usually viewed as incomprehensible code structured following a definite programming language syntax.

What does D stand for in coding? ›

The %d stands for "decimal integer". This means that it will contain a base 10 integer.

What type of coding pays the most? ›

What is the highest paying coding language? The highest paying coding language is Zig, with an average salary of $103,611 USD. This data is from the latest Stack Overflow Survey (2023).

Is 1 hour of coding enough? ›

You might be wondering, “Can I really learn to code by investing just one hour a day?” The answer is a resounding yes! With determination, focus, and effective strategies, dedicating even a single hour each day to learning to code can lead to significant progress over time.

Which coding language is best for beginners? ›

Python is always recommended if you're looking for an easy and even fun programming language to learn first. Rather than having to jump into strict syntax rules, Python reads like English and is simple to understand for someone who's new to programming.

What is programming for beginners? ›

Programming refers to a technological process for telling a computer which tasks to perform in order to solve problems. You can think of programming as a collaboration between humans and computers, in which humans create instructions for a computer to follow (code) in a language computers can understand.

Which programming language is best for getting a job? ›

  • Java. Java is an object-oriented, high-level programming language that was first released by Sun Microsystems in 1995. ...
  • Python. It was created in 1991 by Guido van Rossum, and over the years it became one of the most popular programming languages in the world. ...
  • C Programming. ...
  • C++ Programming.
Jan 25, 2024

What is Python used for? ›

Python is commonly used for developing websites and software, task automation, data analysis, and data visualization. Since it's relatively easy to learn, Python has been adopted by many non-programmers such as accountants and scientists, for a variety of everyday tasks, like organizing finances.

Why do we use D in programming? ›

%d is the format specifier in C language. It is used to obtain integer values. As we have taken integer value I.e %d in our program so, it will not consider the float value and will print only the integer value. Note: for float values %f format specifier is used.

What is the use of D in C++? ›

Format Specifiers Used in C++ Printf
SpecifierDescription
d or iTransforms a signed integer to a decimal representation
oDisplays an unsigned integer using an octal representation
x or XTransforms an unsigned integer to a hexadecimal representation
uDisplays an unsigned integer using a decimal representation
9 more rows
Feb 15, 2023

What are the advantages of D language? ›

D is well suited to writing medium to large scale million line programs with teams of developers. D is easy to learn, provides many capabilities to aid the programmer, and is well suited to aggressive compiler optimization technology. D is not a scripting language, nor an interpreted language.

What type of language is D? ›

D is a general-purpose programming language with static typing, systems-level access, and C-like syntax. With the D Programming Language, write fast, read fast, and run fast.

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